Retro Engineering and Alternative Histories: Possible Road Toward Media Archaeological Reconstruction : Différence entre versions

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Leonardo
 
Leonardo
 
 
April 2017, Vol. 50, No. 2, Pages: 192-193
 
April 2017, Vol. 50, No. 2, Pages: 192-193
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[http://www.mitpressjournals.org/doi/abs/10.1162/LEON_a_01388#.WP3aB4jyjDc Posted Online April 6, 2017].
 
[http://www.mitpressjournals.org/doi/abs/10.1162/LEON_a_01388#.WP3aB4jyjDc Posted Online April 6, 2017].
 +
 
(doi:10.1162/LEON_a_01388)
 
(doi:10.1162/LEON_a_01388)
 +
 
©2017 ISAST
 
©2017 ISAST
 
Retro-Engineering and Alternative Histories: Possible Roads toward Media Archaeological Reconstruction
 
  
 
Morgane Stricot
 
Morgane Stricot
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PAMAL (Preservation & Art—Media Archaeology Lab), Higher School of Art, Avignon, France. Email: morgane.stricot@gmail.com.
 
PAMAL (Preservation & Art—Media Archaeology Lab), Higher School of Art, Avignon, France. Email: morgane.stricot@gmail.com.
  
 
Abstract:
 
Abstract:
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This article gives insight into research on media archaeological reconstruction of media and digital artworks. This experimental approach, illustrated by two practical cases, results in a duplication of the artworks within their original machines and languages. Based on retro-engineering, this approach is becoming a way to investigate the known, unknown and alternative stories by and for the machines, the goal being to produce archives, witnesses of the machines’ related history and inherent imaginary.
 
This article gives insight into research on media archaeological reconstruction of media and digital artworks. This experimental approach, illustrated by two practical cases, results in a duplication of the artworks within their original machines and languages. Based on retro-engineering, this approach is becoming a way to investigate the known, unknown and alternative stories by and for the machines, the goal being to produce archives, witnesses of the machines’ related history and inherent imaginary.

Version actuelle en date du 24 avril 2017 à 13:04

Leonardo April 2017, Vol. 50, No. 2, Pages: 192-193

Posted Online April 6, 2017.

(doi:10.1162/LEON_a_01388)

©2017 ISAST

Morgane Stricot

PAMAL (Preservation & Art—Media Archaeology Lab), Higher School of Art, Avignon, France. Email: morgane.stricot@gmail.com.

Abstract:

This article gives insight into research on media archaeological reconstruction of media and digital artworks. This experimental approach, illustrated by two practical cases, results in a duplication of the artworks within their original machines and languages. Based on retro-engineering, this approach is becoming a way to investigate the known, unknown and alternative stories by and for the machines, the goal being to produce archives, witnesses of the machines’ related history and inherent imaginary.