Retro Engineering and Alternative Histories: Possible Road Toward Media Archaeological Reconstruction : Différence entre versions
De PAMAL
(Une révision intermédiaire par le même utilisateur non affichée) | |||
Ligne 1 : | Ligne 1 : | ||
− | |||
− | |||
− | |||
Leonardo | Leonardo | ||
− | April 2017, Vol. 50, No. 2, Pages: 192-193 | + | April 2017, Vol. 50, No. 2, Pages: 192-193 |
+ | |||
[http://www.mitpressjournals.org/doi/abs/10.1162/LEON_a_01388#.WP3aB4jyjDc Posted Online April 6, 2017]. | [http://www.mitpressjournals.org/doi/abs/10.1162/LEON_a_01388#.WP3aB4jyjDc Posted Online April 6, 2017]. | ||
+ | |||
(doi:10.1162/LEON_a_01388) | (doi:10.1162/LEON_a_01388) | ||
+ | |||
©2017 ISAST | ©2017 ISAST | ||
Morgane Stricot | Morgane Stricot | ||
+ | |||
PAMAL (Preservation & Art—Media Archaeology Lab), Higher School of Art, Avignon, France. Email: morgane.stricot@gmail.com. | PAMAL (Preservation & Art—Media Archaeology Lab), Higher School of Art, Avignon, France. Email: morgane.stricot@gmail.com. | ||
Abstract: | Abstract: | ||
+ | |||
This article gives insight into research on media archaeological reconstruction of media and digital artworks. This experimental approach, illustrated by two practical cases, results in a duplication of the artworks within their original machines and languages. Based on retro-engineering, this approach is becoming a way to investigate the known, unknown and alternative stories by and for the machines, the goal being to produce archives, witnesses of the machines’ related history and inherent imaginary. | This article gives insight into research on media archaeological reconstruction of media and digital artworks. This experimental approach, illustrated by two practical cases, results in a duplication of the artworks within their original machines and languages. Based on retro-engineering, this approach is becoming a way to investigate the known, unknown and alternative stories by and for the machines, the goal being to produce archives, witnesses of the machines’ related history and inherent imaginary. |
Version actuelle en date du 24 avril 2017 à 12:04
Leonardo April 2017, Vol. 50, No. 2, Pages: 192-193
(doi:10.1162/LEON_a_01388)
©2017 ISAST
Morgane Stricot
PAMAL (Preservation & Art—Media Archaeology Lab), Higher School of Art, Avignon, France. Email: morgane.stricot@gmail.com.
Abstract:
This article gives insight into research on media archaeological reconstruction of media and digital artworks. This experimental approach, illustrated by two practical cases, results in a duplication of the artworks within their original machines and languages. Based on retro-engineering, this approach is becoming a way to investigate the known, unknown and alternative stories by and for the machines, the goal being to produce archives, witnesses of the machines’ related history and inherent imaginary.